Modern game AI has access to more techniques than ever. Developers can use utility scoring, planners, machine learning, hierarchical state machines, sophisticated perception systems, and combinations of several approaches at once. Yet behavior trees are…
Game Development
Designing Scalable Game Systems Across Multiple Hardware Platforms
Building a game for one fixed machine is difficult enough. Supporting everything from high-end gaming PCs to consoles, handheld devices, and mobile hardware makes the engineering challenge dramatically more complicated. Different devices may have powerful…
Why Game Engine Architecture Matters for Large Open Worlds
A huge open world is easy to imagine but incredibly difficult to run. Players may drive across cities, climb distant mountains, enter buildings, trigger missions, interact with wildlife, and travel for kilometers without seeing a…

